Pick one of four app monetization models: subscriptions, one-time in-app purchases, ads with Google AdMob, or a paid download. In Fastshot, the AI mobile app builder, you add Adapty or RevenueCat for purchases and AdMob for ads by asking the AI.
Choose a model, then ask the AI to add it. Fastshot supports subscriptions and in-app purchases with Adapty or RevenueCat, and ads with Google AdMob. Charge a recurring fee if users return often, ads if you expect a large free audience. See subscription app builder for the purchases setup.
Last updated: October 27, 2026
Four models cover most apps. Fastshot supports the first three directly; a paid download is a price you set when you publish.
| Model | How you earn | Best for | On Fastshot |
|---|---|---|---|
| Subscriptions | Recurring payment for premium access | Apps people use weekly or daily | Adapty or RevenueCat |
| One-time in-app purchases | A single payment to unlock a feature, pack or level | Tools, games and content packs | Adapty or RevenueCat |
| Ads | Ad revenue from Google AdMob | Free apps with many users | Google AdMob |
| Paid app | A price on the download itself | Focused utilities with a clear promise | Set the price when you publish |
Match the model to how often people open the app. A habit tracker, a workout log or a coaching app earns best from a subscription, because the value repeats. A calculator, a template pack or a one-off tool fits a single in-app purchase.
Pick ads when the app is free for everyone and attracts a wide audience; AdMob pays per impression and click. Many apps combine a free tier with ads and a subscription that removes them, and you can ask the AI to build that mix.
Describe the app to Fastshot and approve the plan. The first version takes about 5 to 7 minutes. Subscriptions and in-app purchases are available in iOS + Android projects.
For purchases, it has a tab for Adapty and one for RevenueCat. Adapty is the default: save its public SDK key and placement ID. For RevenueCat, connect your account, then choose its project and app.
Say what users pay for and how often. The purchase flow is mocked in the browser preview, so you can check every screen first. The lesson add subscriptions to your app shows the full flow.
Tell Fastshot you want AdMob ads and where they should appear in the app.
Build the app to your phone, test every payment and ad, then let Fastshot publish it to the App Store and Google Play.
Pick subscriptions, in-app purchases, Google AdMob ads or a paid download, then ask Fastshot to add it. Purchases run through Adapty or RevenueCat, set up on the Monetization page, and ads through AdMob. Test in the preview, then in the installed app.
Charge users or show ads. Subscriptions and in-app purchases earn from the people who value the app, ads earn from a large free audience, and a paid app earns on download. Fastshot supports subscriptions, in-app purchases and ads, so you can start free and add revenue as you grow.
Use Google AdMob. Tell Fastshot you want AdMob ads in your app and where they should appear, then build the app to your phone and check them there before you publish.
App monetization is how an app earns revenue: subscriptions, one-time in-app purchases, advertising or a paid download. Fastshot adds the first three to an app you build by chat, with no code to write yourself.
Subscriptions suit apps people use often, like trackers and coaching. Ads suit free apps with many users. You can offer both: a free version with ads and a subscription that removes them.
Yes. Fastshot supports ads with Google AdMob, alongside subscriptions and in-app purchases through Adapty or RevenueCat. Ask the AI to add the ads and say where they should appear, then test the installed app on your phone.
Yes. Fastshot adds subscriptions and in-app purchases with Adapty or RevenueCat, set up on the Monetization page. See the subscription app builder page for the full setup, then start building for free.
Describe your app, add subscriptions, in-app purchases or AdMob ads, and publish to iPhone and Android.